plus
The elective units consist of:
5 from one of the following specialist groups
Group A Programming
Group B Art
Group C Digital media
of the remaining units:
up to 6 may be from the specialist elective groups below or from Group D general elective units below
up to 3 may be from elsewhere in ICA11 or any other Training Package or accredited course at Diploma or Advanced Diploma level.
The elective units chosen must be relevant to the work outcome and meet local industry needs.
BSBOHS402B Contribute to the implementation of the OHS consultation process
ICAGAM501A Create design concepts for digital games and 3-D media
ICAGAM503A Create a complex 3-D interactive computer game
ICAGAM523A Collaborate in the design of 3-D game levels and environments
ICAICT419A Work effectively in the digital media industry
Specialist elective units
ICAGAM419A Build a database to support a computer game
ICAGAM506A Create complex code for mobile game devices
ICAGAM507A Develop intermediate 3-D software for games and interactive media
ICAGAM508A Develop complex 3-D software for games and interactive media
ICAGAM509A Design interactive 3-D applications for scientific and mathematical modelling
ICAGAM510A Prepare games for different platforms and delivery modes
ICAGAM511A Manage testing of games and interactive media
ICAGAM527A Integrate database with online game
ICAPRG425A Use structured query language
ICAPRG501A Apply advanced object-oriented language skills
ICAPRG515A Review developed software
ICAPRG523A Apply advanced programming skills in another language
ICAWEB508A Develop website information architecture
ICAGAM512A Create and implement designs for a 3-D games environment
ICAGAM514A Design and create models for a 3-D and digital effects environment
ICAGAM515A Design and create advanced particles, fluids and bodies for 3-D digital effects
ICAGAM516A Animate a 3-D character for digital games
ICAGAM517A Produce a digital animation sequence
ICAGAM518A Animate physical attributes of models and elements
ICAGAM519A Manage technical art and rigging in 3-D animation
ICAGAM520A Create and combine 3-D digital games and components
ICAGAM526A Create complex 3-D characters for games
CUFDIG502A Design web environments
CUFDIG503A Design e-learning resources
CUFDIG507A Design digital simulations
CUSSOU403A Perform advanced sound editing
ICAGAM521A Create interactive 3-D environments for digital games
ICAGAM522A Complete digital editing for the 3-D and digital effects environment
ICAGAM524A Integrate multiple data sources into interactive 3-D environments
ICAGAM525A Apply digital texturing for the 3-D environment in digital games
General elective units
BSBCRT501A Originate and develop concepts
BSBSUS501A Develop workplace policy and procedures for sustainability
ICAGAM504A Manage interactive media production
ICAGAM528A Create games for mobile devices
ICAGAM529A Analyse business opportunities in the digital games environment
ICAGAM530A Develop and implement physics in a 3-D digital game
ICAGAM531A Complete compositing to create elements for the 3-D and digital effects environment
ICAICT408A Create technical documentation
ICAICT511A Match IT needs with the strategic direction of the enterprise
ICAICT514A Identify and manage the implementation of current industry-specific technologies
ICAPMG501A Manage IT projects
ICAWEB411A Produce basic client-side script for dynamic web pages
ICAWEB429A Create a markup language document to specification